本站
非官方網(wǎng)站,信息完全免費(fèi),僅供參考,不收取任何費(fèi)用,請(qǐng)以官網(wǎng)公布為準(zhǔn)!
第三部分 閱讀理解(共15小題;每小題2分,滿(mǎn)分30分)
請(qǐng)認(rèn)真閱讀下列短文,從短文后各題所給的A、B、C、D四個(gè)選項(xiàng)中,選出最佳選項(xiàng),并在答題卡上將該項(xiàng)涂黑。
A
Seeing in Stereo
Have you wondered why you have two eyes and why they are set close together on the front of your face? The reasons are simple and important to the way you see the rest of your world.
Your eyes are like two small cameras. A camera catches an image of an object and records it on film.Similarly,when you look at something,each eye takes in what it sees and sends this image to the back of the eyeball.Because your eyes are set close together,they view the world from about the same height but from slightly different angles. Working as a team, the eyes send the images to your brain, which puts them together into a single, centered image.
Seeing in stereo means seeing with two eyes working together,which is called stereoscopic sight.This allows you to view the world in three dimensions,or 3-D.Seeing depth helps you to judge the distance between you and the objects you see and to adjust to the changing angle at which you see something as you move closer to or farther away from it.If images are coming from only one eye, however,only two of these dimensions-height and width-can be perceived.A world seen with one eye is thus two-dimensional,as in a photograph.
Now consider why your two eyes are on the front of your face.Think of other animals with this same arrangement.They are all animals that hunt,like lions and wolves.Their eyes face directly in front of them.This provides a field of sight about 180 degrees wide,which is called binocular sight.On the other hand,animals that are hunted have eyes on the sides of the head,which provides nearly 360-degree field of sight.In order to stay alive,they need to see things coming from the sides and from behind.However,without stereoscopic sight,they have difficulty determining how far a danger is.
With sight both stereoscopic and binocular,humans share with animal hunters the ability to see from side to side and to accurately determine the distance.If you think it would be great to have another type of sight,perhaps with hundreds of tiny eyes like many insects do,think again! Each tiny insect eye sees only a tiny part.Besides,what if you needed glasses? Be glad for the eyesight that you have.
56. According to the passage,an eye is like a camera because both
A. can record images B. can imagine objects
C. provide centered images D. work at the same height
57. Stereoscopic sight is a result of having
A. a three-hundred-sixty-degree field of sight
B. hundreds of eyes,all seeing parts of an image
C. two eyes close to one another that work together
D. one eye on either side of the head,each seeing a different image
58.The author implies that “seeing in stereo”
A.is similar to the way cameras work
B.is an ability humans are fortunate to have
C.would be better for a wider field of sight
D.helps people to have better sight than animals
B
Computer games have been criticised for quite some time over a whole range of issues. Some people say they are overly violent and encourage violent behaviour particularly in children. Others say that they make children unsociable and are bad for their eyes. Some have even attributed falling standards of literacy and a lack of interest in reading on them. Now, however, it seems that computer games have also become a feminist issue.
Game manufacturers have, for some time, been looking to increase the number of female game players. The vast majority of computer games still sell to a mainly male market. Perhaps this is because the violent nature of many of the games appeals more to males or perhaps because many of the main characters in the games are male. Manufacturers' attempts to produce more female characters increase their share of the female gaming market which has met with serious criticism from many women's groups.
While heroines such as Lara Croft of the Tomb Raider game are seen as providing positive role models of strong women, many believe that the character's unrealistic Barbies are subconsciously setting unattainable standards in the minds of young women. Perhaps a stronger criticism is that although many games now include female characters, their role is often secondary and they support the main, male, action characters within the games. Of course the nature of many of the games remains violent and destructive and this in itself could well continue to put off female gamers.
There are now, however, a number of web sites springing up on the World Wide Web to help women deal with this issue. Sites such as Game Girlz, Women Gamers and Game Gal offer game reviews, articles, discussion forums and even employment opportunities for women interested in becoming part of the rapidly expanding games industry. The games are reviewed by women from a very female perspective. Some rate the games from one to ten across a range of criteria which include the appearance of the female characters, the degree of intelligence attributed to them in the game and even the marketing attitude adopted by the company. The sites are obviously looking for games that move away from the very male dominated and violent nature of the majority of computer games. Many of them review games that are more constructive and developmental. Although the common fantasy themes of knights, witches and goblins(妖精) still exist within these games, the aims are often very different. Instead of destroying opposing armies,the aim of the game can be to make peace with them.
With this increased degree of awareness and involvement from women in the games industry many positive changes could be made that could encourage more women and young girls to become enthusiastic about technology. Perhaps we may even find more male gamers moving away from the traditional violent and destructive games towards the more positive values promoted by these more feminine role models, after all Tomb Raider is still one of the most popular computer games on the market, but perhaps that's too much to ask.
59. What is paragraph 1 mainly about ?
A. The violence in computer games. B. Common criticisms of computer games.
C. Children’s feeling in computer games. D. The computer issues.
60. Manufacturers want to produce more female characters in order to _______.
A. increase sales in the male market
B. help women learn how to play computer games
C. encourage more women to buy computer games
D. increase the number of male game players
61. From the passage we know that Tomb Raider is _______.
A. a film which provides positive role models of strong women
B. a site which helps women to deal with many issues
C. a female role which is secondary in many games
D. a computer game which is very popular on the market
62.Which would be the best title for the passage ?
A. Girls’ Games B. Computer Games
C. Children’s Games D. Games Industry
英語(yǔ)學(xué)習(xí) http://m.seo-9.cn/english/